Blogs (4) >>
Fri 22 Mar 2024 11:06 - 11:17 at Meeting Rooms B115-116 - Lightning Talks 2 Chair(s): Eric Fouh, Lisa Lacher

This study aims to investigate innovative virtual reality (VR) interaction designs for enhancing the learning of computer science concepts and theories, using affordable VR devices. Smartphones have been instrumental in facilitating both augmented reality (AR) experiences and fully immersive VR experiences. A diverse range of mobile apps empowers users to engage in AR experiences, allowing them to view virtual elements on their smartphone displays and interact with them within their real-world surroundings. On the other hand, fully immersive VR experiences necessitate a VR viewer device, like Google Cardboard, equipped with a smartphone slot for enhanced immersion. This low-cost VR device can be operated with a single button press that interacts with your smartphone screen. This capability enables users to both observe the virtual world and engage with its virtual objects presented in the immersive view. However, in order to facilitate more extensive interactions, a challenge we must address in the development of smartphone-based VR applications is the limited control options they provide. Lacking additional controllers, mobile VR relies on the movements of its head-mounted device and a single available button for user input. To overcome these control limitations, we propose implementing a combination of head pointing, dwell selection, and various button operations, including button hold, double-button click, and triple-button click. We implemented and showcased these functions within an educational VR game focused on practicing the minimum spanning tree algorithm. We aim to explore and design VR mobile apps to facilitate effective learning of abstract computer science concepts and theories.

Fri 22 Mar

Displayed time zone: Pacific Time (US & Canada) change

10:45 - 12:00
Lightning Talks 2Lightning Talks at Meeting Rooms B115-116
Chair(s): Eric Fouh University of Pennsylvania, Lisa Lacher University of Houston-Clear Lake
10:45
10m
Talk
A Comparative Study on Student and Faculty Perceptions of Online Computing Labs
Lightning Talks
Yunfei Hou California State University, San Bernardino, Miranda McIntyre California State University, San Bernardino, Jesus Herrera California State University, San Bernardino, Joyce Fu University of California, Riverside, Hani Aldirawi California State University, San Bernardino
10:55
10m
Talk
Active Learning at Large-Scale: Using Video Tutorials to Learn by Teaching
Lightning Talks
Pedro Guillermo Feijóo-García Georgia Institute of Technology, Nimisha Roy Georgia Institute of Technology
11:06
10m
Talk
Develop Innovative Virtual Reality Interaction Designs for the Learning of Computer Science Concepts and Theories
Lightning Talks
Chunming Gao Central Washington University
11:17
10m
Talk
How can we leverage Static Analysis and Large Language Models to Engage Students in Software Quality Improvement
Lightning Talks
Eman Abdullah AlOmar Stevens Institute of Technology, Mohamed Wiem Mkaouer University of Michigan - Flint
11:27
10m
Talk
Moving forward with LogicWriterActual, a web app for early undergraduate writing with mathematical logic
Lightning Talks
Bruce Char Drexel University, Jeremy Johnson Drexel University, USA, Steve Earth Drexel University, Philadelphia, PA, USA
11:38
10m
Talk
The Role of Probing and Clarifying Questions for Teaching Fellows in Computer Science: Guiding Student Growth
Lightning Talks
Yuliia Zhukovets Harvard University, Carter Zenke Harvard University, David J. Malan Harvard University
11:49
10m
Talk
Using Natural Language Processing to Explore Instructional Change Strategies in Undergraduate Science Education Literature
Lightning Talks
Emily Bolger Department of Computational Mathematics, Science, and Engineering; Michigan State University, Marcos Caballero Michigan State University